If you want to be able to animate and manipulate your model you need to be working with clean topology. In this series Diego Maia will be showing us how to create clean topology and how to clean it up if your model requires it. In this issue he starts with an introduction to topology and shows us how to handle topology in some of the trickier areas....more
Our cartoon animals series has been great so far, with many of the fantastic images making their way onto the cover of the magazine. This month’s cartoon animal is no exception. Borislav Kechashki uses both 3ds Max and ZBrush as he talks us through the creation of his stunning cartoon Scorpion....more
The number one training resource for games characters is here again, and with Gavin Goulden at the helm Sword Master 2 is a must for any CG enthusiast. Gavin will be handling the series in both 3ds Max and Maya, and will provide step by step instructions for everything that he does....more
I think you will all agree with me that this month’s cover image is an absolute cracker! Jose Alves da Silva always impresses with
both his outstanding artwork and his generosity in sharing the entire process from beginning to end with us. In this month’s Cartoon Animals tutorial Jose will be showing us step by step everything he did to create his jaw-dropping cartoon armadillo....more
This month 3dcreative interview the amazingly talented Blizzard artist Sam Yang. Sam was brought to my attention recently when looking through some of the CG forums. He has created a great portfolio of work in a short time and has managed to land himself one of the most desirable jobs in the CG industry....more
This month’s cover image is the outstanding work of Rafael Ghencev who in this issue wraps up our classic sculpture series by showing us how he textured his outstanding Roman bust....more
The Classical Sculpture series has been a real surprise package. The tutorials have been an insight into not only the history of sculpture and its varying styles, but also into some of the amazing tools available in ZBrush. In this issue Rafael Ghencev turns his attention to Roman Sculpture and specifically a bust...more