| What in this month…
 Sculpting the human formWe speak to César Zambelli about his career  and brilliant figurative sculpts
 Designing quirky charactersFreelance artist Frederik Storm shares his  story and work from his portfolio
 Creating colorful low-poly scenes3D artist Calder Moore shares some  of his colorful low-poly artwork
 Realistic ZBrush charactersArash Beshkooh gives us a peek at his  sketchbook of detailed ZBrush sculpts
 Art Gallery10 of the most inspiring 3D images from the  world of CG, hand-picked just for you!
 Create sci-fi vehicles in MayaLearn how Alexandr Novitskiy models a  post-apocalyptic dune buggy in Maya
 Modeling vehicles in 3ds MaxMatthias Develtere walks us through  creating a sci-fi desert buggy in 3ds Max
 Render Masks in V-Ray 3.0 Toni Bratincevic reveals his must-know  Render Mask techniques in V-Ray 3.0 for 3ds Max
 Sculpting environments in ZBrush Glen Southern demonstrates how to create a  rocky cave setting with ZBrush and Photoshop
 Improve your Maya workflowJahirul Amin offers 15 tips to help you get  the most out of Maya
 Cartoon scenes in 3ds MaxOngushi Arunotai shows us the workflow  behind his image, CATS
 Creating a photoreal statue Stefano Ciarrocchi shares the diverse tools  and methods behind his statuesque Sibilla image
 8 Top Tips for ZBrushSix great artists share their advice for working  with ZBrush
           
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