What in this month…
The art of darkness
VFX pro Seb Barker discusses his work on the upcoming sci-fi sequel Monsters: Dark Continent
Becoming a game artist
Capcom veteran Naru Omori speaks to us about his career and projects
Alien designs in ZBrush
Tony Camehl walks us through his sketchbook of ZBrush creatures
Macabre clay creations
Sculptor Jake Anderson shares a peek at his sinister creature designs
Art Gallery
10 of the most inspiring 3D images from the world of CG, hand-picked just for you!
Robots with ZBrush & Substance Painter
Carsten Stüben reveal his hard-surface ZBrush and Substance Painter worfklow
Detailing and texturing vehicles
Matthias Develtere offers some tips and tricks for creating a desert vehicle with 3ds Max and MODO
Rendering sci-fi cars in Maya
Alexandr Novitskiy demonstrates how to texture and render a sci-fi buggy in Maya
Design clothing with Marvelous Designer
Jeen Lih Lun shows us how to design and model a layered gown in Marvelous Designer
Create alien planets with Vue
Aron Kamolz explains his process for designing an alien environment with Vue
Modeling colorful cartoons
Glenn Melenhorst shares the ZBrush and Blender workflow behind the delightful Monster Car
Creating a fantasy portrait
George Manolache explains the techniques used in his striking image Young Medusa
Digital Art Master: Death
Learn how Mariano Steiner crafted his macabre character image, Death
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