Issue 78 | February 2012
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Editorial
Hello and welcome to the February issue of 3DCreative. I hope the year has started well for you and that you have had a creative January. This month’s magazine is sure to have everything you need to help you get stuck into some exciting new projects and to fill you head to toe with inspiration.

We will start by talking about the stunning image on the cover of this month’s issue. I hope you all enjoyed the first chapter of our Sculpting Armored Beasts series. In this month’s issue Borislav Kechashki shows us how he designed and sculpted his outstanding armored Polar Bear. I am sure your jaw dropped to the floor as mine did the first time you saw his amazing image. The good news is that there is more stunning work from this series to look forward to so if this is up your street you have got to make sure you keep up with the rest of the chapters from this amazing series.

Gavin Goulden has done an amazing job of talking us through how to create our games characters. I hope you have been following his steps and developing your own designs. I would love to see some of your own characters when the series has finished so send them through to me at simon@3dtotal.com. In this issue Gavin talks us through how to how to create believable textures for our characters. We wrap the series up next month when Gavin will be showing us how to pose and render our models.

Our Cyborgs series has been really interesting so far and has opened our eyes to a host of new techniques and ideas. This month’s tutorial is no exception! Andrzej Sykut continues to show us how to create realistic models and how to integrate them into to our photographs. This month’s subject matter is influenced by The Matrix and I am sure that you will agree that the final result of the tutorial is outstanding. Keep your eyes out for next month’s tutorial where Andrzej will be doing something a little different.

I hope that Diego Maia’s tutorials about Topology have proven to be helpful and informative. In this month’s issue he guides us through the process of cleaning up Topology and making adjustments to our models.

I am sure that you will agree that the magazine is full to the brim with exiting tutorials this month! But the great content doesn’t end there. We have a great interview with Igor Kudryavtsev, a fantastic Making of by Eugenio Garcia and a inspirational gallery featuring work from Gustavo Rios, Christopher Brändström, Anto Juricic and many more talented artists.
 
 
 

What in this month…
Interview: Igor Kudryavtsev

The Gallery: 10 of the Best 3D Artworks

Tutorial Series: Swordmaster 2:
Chapter 5 - Texturing by Gavin Goulden

Tutorial Series: Cyborgs:
Chapter 3 -Power Plugs
by Andrzej Sykut

Tutorial Series: Armored Beasts
:
Chapter 2 - Bear by Borislav Kechashki

Tutorial Series: Topology:
Chapter 3 - Cleaning up and Adjustments
by Diego Maia

Making Of: Desert Gas Station
by Eugenio Garcia

 

 
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